alive, leading to hilarious situations where the ghostly apparition of a Bladesinger Wizard: An easy way to add some skirmishing power to the class, on top of Wizard spellcasting, the Bladesinger can spend a bonus action to go into a boosted combat stance that adds AC, concentration bonuses, and movement speed. Thieves' guilds value them as highly effective information gatherers and spies. Sure we already get Advantage on these saves, but this is just great insurance on top of that against a lot of terrible effects. : At level 3, the Phantom gains a floating skill proficiency, which can be in any skill or tool. Yes its kinda super edgy and on the nose. Just how they like it. When you pick a background for your Phantom Rogue, I recommend choosing one that makes the most sense with your characters actual backstory. At sixteenth level, we pick up Mobile. Now you do. Standouts include Dueling for damage with a single one-handed weapon, Archery for bonuses to hit, and Blind Fighting for limited Blindsense. Mechanically, the Dhampir has some cool stuff going for it. This tattoo comes with various benefits for your Phantom Rogue. Do they attempt to hide these abilities from their comrades? Great for our action economy. Unless youve burned through all of your soul trinkets, youll never make a death or Constitution saving throw without disadvantage again! This stone gives you a +1 bonus to your proficiency bonus. This version of the Bugbear is one of the best races for the Rogue. Creative Commons Attribution-ShareAlike 3.0 License. If Elusive prevents anything from gaining Advantage to hit us, and Ghost Walk makes anything have Disadvantage to hit us, that Disadvantage can never be cancelled out. If you arent looking to handle the NPC interactions, you wont get much from this background. Every time you This is because it deals an additional stacking 1d4 damage per turn, allowing you to stack up the damage over time. This makes this one particularly strong if you have a lower Constitution or AC. Then she disappears into the shadows as her fighter friend moves forward to kick the door open. A flexible skill or tool proficiency that can be shifted every single time the party takes any kind of rest is incredibly useful. It takes a while for this subclass to build traction as its abilities all largely scaffold on top of each other. Isnt it painfully obvious?. When you use your Wails from the Grave, you can now deal the necrotic damage to both the first and the second creature. But the damage increases in a hurry as you level up and gain more dice for your Sneak Attack damage. Also while in ghostly form, all attack rolls against the Phantom are made with Disadvantage, which is a significant combat buff. Intelligence is a good option if you want to play the role of information gatherer in your party, which is easier to do thanks to your generous skill proficiencies. Your level 9 ability, Tokens of the Departed, relies on enemies dying within 30 feet of you. Were using Wood Elf for a couple of reasons. Extra soul trinkets are always useful, as they power the Phantoms key abilities. Or your party?NEW MAGICAL ITEMS ARE EMAILED EVERY WEEK! If you want to discuss contents of this page - this is the easiest way to do it. Whenever you finish a short or long rest, you can gain one skill or tool proficiency of your choice, as a ghostly presence shares its knowledge with you. Where the Soulknife is able to push the upper limits of the skills it knows, the Phantom instead can alter the skills it knows with a little preparation. Required fields are marked *. Youll want to be up close and personal as much as possible or at least mid-range to use all of your abilities. Bonus Acton for Dash, Disengage or Hide. Hexblood Traits Ability Score Increase. Those subclasses get defining abilities at earlier levels that would be more ideal for early-level campaigns that arent expected to get to higher levels. The Phantom Rogue takes the standard Rogue class and mixes in unique mechanics through the characters interactions with the dead. Level 9 is where the Phantom Rogue really hits their stride. Watch headings for an "edit" link when available. If you pair this with proficiency and Expertise in Perception, you will never have to worry about not knowing when an enemy is nearby. The Phantom is also relatively linear in combat, like a lot of Rogues. As my group is preparing to start our new campaign, I found myself loosely basing my characters Phantom abilities off of Klaus from The Umbrella Academy. Dex: AC, Attack Rolls, Stealth, Other stuff. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. This Phantom becomes extra useful to the party due to tool synergies. This gives us a small boost to mobility while also being a hybrid feat. Immediately after you deal your Sneak Attack damage to a creature on your turn, Wails From the Grave lets you target a second creature that is within 30 feet of the first creature. This essence takes the form of a trinket (determined by the DM or rolled on the Trinkets table of the Players Handbook) and appears in your hand. DnD 5e - The Changeling Handbook | RPGBOT As an action, you can destroy a soul trinket no matter where its located. We also wont cover Unearthed Arcana content because its not finalized, and we cant guarantee that it will be available to you in your games. You can take numerous approaches for this, and I recommend incorporating your characters backstory and selected background to make it fit as well into their character as possible. . On top of all that, Fleet of Foot increases our Walking speed to 35 and Mask of the Wild allows hiding while only lightly obscured by natural phenomena. Wisdom is also helpful to help you detect traps, avoid getting surprised by enemies, and tell if NPCs are lying to you. justifiably make some adjustments to disallow that (requiring a CR above 0 You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. You then roll half the number of Sneak Attack dice for your level (rounded up). Maybe these techniques were taught to the guilds founder long ago and have since been passed down through the generations? Horizon Walker multiclass options - Giant in the Playground Forums For our first level Expertise, were choosing Athletics to compensate for our 8 Strength and Survival to double down on our tertiary investment in Wisdom. As a bonus action, you assume a spectral form. At nineteenth level, we take an ASI for +2 Wisdom. Guide to Building and Playing a Rogue Phantom: DnD 5e Now Available on D&D Beyond: https://www.dndbeyond.com/cl. Phantom Rogue - D&D's Unearthed Arcana Jeremy Crawford talks about the Phantom subclass for the Rogue in Dungeons and Dragons 5th Edition. The downside is that the creature simply wants to be free, and the ability specifically states that it isunder no obligation to be truthful. trinket right before you take a long rest. Of course, you could just use Because Phantoms have a floating skill proficiency and were not in urgent need of any of the mental stats, when using point buy we can bump two to 10 and the third to 13 to remove any penalties and open up potential multiclassing minimums.Point BuyStandard ArrayStr88Dex1515Con1514Int10 (13)12Wis13 (10)13Cha10 (13)10. If mid-level play is going to happen though, the Phantom is definitely worth playing! We already get Advantage on these saves from Tokens of the Departed, but now were just being rude to anything asking for a Con save. Phantom Rogue Guide Dungeons and Dragons 5e $1 Help me make Better Videos https://www.patreon.com/user?u=53689363&fan_landing=trueDiscord (The Shop) http. From the Marine background, we get Religion, Survival, and Vehicles (Land and Water). If you start playing the Phantom Rogue and find it too slow or underpowered at early levels, I recommend talking to your Dungeon master about maybe getting that feature a bit early on, just with some small tweaks. DnD Kenku Guide: Everything You Need to Know - Explore DnD At level 3, your Sneak attack damage is an extra 2d6 on top of your weapons damage. For your weapon, youll want to get either Daggers or Shortswords for dual-wielding or a Rapier if you want the one weapon, which I recommend so that you have a free hand to use Soul Trinkets. Your subclass features are fueled from a pool of Psionic Energy dice which work in many way like the Battle Master Fighter's pool of Superiority Dice (spend a die to do a thing, and you typically roll the die and add it to the effect in some way). Constitution saving throws just for having a trinket on you. done that, too.). Its particularly useful that the abilitys range is 30 feet from your target. , which adds free damage and a movement rider to every attack the Rogue makes. After that, level 13 is your next big power leap with the Ghost Walk ability. Your email address will not be published. That means that Wails From the Grave is adding an extra 1d6 damage to a secondary enemy. Boosting up that Constitution save. And that means that many of the subclasses that had been released as Unearthed Arcana / revised have been finalized.including the edgy goth subclass known as the "Phantom" Rogue! Were choosing Religion to add a little flavor to the build in the form of Faith. Want to understand a skilled job so you can better talk to the tradesmen, sure, lets go. The spirit appears to you and answers in a language it knew in life. We can fly (its only 10ft speed, but flying is flying), can walk through creatures and objects, and attacks have Disadvantage against us. Sneak Attack: Sneak Attack is the source of most of the Rogue's damage, and should define your combat tactics.You can only use it once per turn, which is disappointing for two-weapon fighting builds, but once per turn is plenty. Here are the skills available to the Rogue in the order that I think is the most useful. Marine also gives both Vehicle proficiencies, Land and Water. This classic Rogue background comes with proficiency with two toolkits and two of the more critical Rogue skills, allowing you to focus on other options for your class skills. Question: What 5e Book is the Phantom Rogue in? You can also move through creatures and objects as if they were difficult terrain, but you take 1d10 force damage if you end your turn inside a creature or an object. Tuesday night 5th edition D&D adventure. Permanent, no questions asked, flight is amazing for both of those things. You shouldnt have too much difficulty keeping stocked on these soul trinkets. your token around every time you cast a Concentration spell. Answer: The Phantom Rogue is part of Tashas Cauldron of Everything. High Elf: Perception proficiency, benefits around sleep, weapon proficiencies, but were here for the cantrip. This feat will come up frequently as a rogue because you are much more likely to roll low numbers with your sneak attack damage, allowing you to maximize your damage frequently. I do. vague, misleading, or otherwise unhelpful. and being reduced to 0 hp suddenly mean different things, I encourage DMs Until next time, stay creepy you dastardly Phantoms you! Rogue Phantom Revived Soulknife (2019 . : At 9th level, the Phantom can take the life essence from creatures that die within 30ft of them, spending a reaction (and requiring a free hand) to create a, Alternatively, the Phantom can destroy a soul trinket as an action to summon the spirit of the creature that died, so it can be asked a question. So, if you want to play it, you should either expect that or talk to your Dungeon Master ahead to see if they would be comfortable reworking the subclass a bit to make it find its footing earlier in the campaign. At level 3, when the Rogue gains this ability, it deals 1d6 bonus damage twice per day. Classes Rogue Rogue Class Details Signaling for her companions to wait, a halfling creeps forward through the dungeon hall. This means that you can still use the ability if youre attacking from a distance with a crossbow, bow, or other such ranged weapon. If theyve been trapped for months, they might be more desperate to be freed. Tasha's introduced the Customizing Your . For our sixth level Expertise, were choosing Religion, to really bring out the flavor of being a reaper, and Stealth, which works well with our Mask of the Wild hiding. living creature appears in the same room as that creature only to say Whether youre drawn to the macabre, enjoy finding creative solutions to problems, or both, the Phantom is a solid Rogue archetype. As a bonus action, you assume a spectral form. Tabletop Joab is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. These include 120 feet of Darkvision, free uses of Disguise Self, hiding you from divination magic, and Svirfneblin Camouflage to improve your stealth. For this, you should also talk to your Dungeon Master to find what works well within the setting and your characters history. You either need the skill or you dont, and you either pass the check or you dont. The downside is that the creature simply wants to be free, and the ability specifically states that it is. However, this doesnt mean that a good-aligned character cant take up the mantle of the Phantom Rogue. Ranger / Rogue or Ranger/Fighter? (they need to die, not just be reduced to 0 hit points), and since death This race works particularly well if you build your Phantom Rogue to cover as much skill utility as possible. Want to understand a skilled job so you can better talk to the tradesmen, sure, lets go. On top of this, Wizard spellcasting and ritual magic add a ton of utility. The Rogue Class for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Staying hidden after missing with a ranged attack is great for ranged builds, but melee builds should always have a couple of throwing knives hanging around. Just make sure that you dont get overexcited and use your reaction in a situation where you might have needed it for your Uncanny Dodge ability instead! Your email address will not be published. The College of Spirits specifically offers the powerful Guidance cantrip, which neither parent class normally gets access to, as well as the ability to spend an Inspiration die to roll on a list of buffs, all of which are useful, and surprisingly effective despite being randomly generated. While 10 feet is a rather slow speed, its enough to get you through walls and/or out of trouble in a pinch. Death Knell: From level 17, if the Phantom finishes a long rest without any soul trinkets, one appears in the characters hand. Every little bit helps, but you probably wont be jumping for joy over the extra 4 damage. Wails from the Grave: After dealing sneak attack damage to a creature, the Phantom can deal bonus damage to another creature within 30ft, equal to half the sneak attack dice. Adaptable and fun to play, this guide goes into the Phantom Rogue subclass, how to build one, feat choices, skills, and more. The benefits of becoming Deaths Friend are simple but very useful! However, suppose you can get it early in your campaign. The single biggest problem with the Phantom as a subclass is that it doesnt gain access to what could be considered its core feature until level 9. A flexible skill or tool proficiency that can be shifted every single time the party takes any kind of rest is incredibly useful. : From level 17, if the Phantom finishes a long rest without any soul trinkets, one appears in the characters hand. You lose this proficiency when you use this feature to choose a different proficiency that you lack. These slippers allow you to easily walk on any surface, preventing you from having to roll checks to climb up the wall. The only unfortunate part of this is that Phantoms do not get this kill recharging ability until ninth level. Soul trinkets can also be destroyed, consuming them, to create one of two effects: When the Phantom deals sneak attack damage, they can destroy a soul trinket as part of the attack to trigger the Wails from the Grave ability. Because Rogues can feel a bit similar as far as builds, our example explores flavor and style without sacrificing our damage. you can benefit from Advantage on your Constitution saves, so try not to You might use this to ask a question of a creature who is currently kick them out of the object. The DM determines the trinket's form or has you roll on the Trinkets table in the Player's Handbook to generate it. . Like most Rogue subclasses, your priority Ability should be Dexterity. Phantom Rogue Handbook - DnD 5e | RPGBOT by Skaarud9119 NSFW 5E Multiclass. Charisma can also be helpful if your party needs some help with a Face, which Rogues can do admirably if they are built for it correctly. This can be useful for gaining information about an enemys base, plans, or motivations. DnD 5e - The Rogue Handbook | RPGBOT A Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent. What you focus on next largely depends on the needs of your party. 2020-11-14, 06:02 AM (ISO 8601) Spoilers - Top - End - #1 adb82 Dwarf in the Playground Join Date Sep 2019 Location Italy Gender Horizon Walker multiclass options Hello everyone, i was thinking about how and if multiclass an Horizon Walker using only phb and of course xanatar. DnD 5e: The Best Phantom Rogue Build - CBR Rogue: Phantom - DND 5th Edition Consult the Rogue Race Breakdown, nothing changes in what we need. Brewers Tools and make them some beer (Ive made beer. There are a lot of very useful low-level spells, and this could easily be a full split multiclass, with 9 levels in Phantom and as many into Bladesinger as it wants to take. After doing that, you should try and get advantage on your attacks as frequently as possible to keep rolling extra damage dice. of Rats trick. This brings two benefits. The nature of this subclasss abilities incline towards a character who is evil or, at least, not necessarily good. This race is a solid choice because it increases your Dexterity and Charisma alongside two free skills and resistance to magic. This gives the class a unique flavor and some fun mechanics that transform the Rogue and push players to adapt their playstyle accordingly. Effects that require Constitution saves are usually very nasty and death saving throws are always tense. Are you wanting new and exciting items for your character? Some of our partners may process your data as a part of their legitimate business interest without asking for consent. But itdoesntkick them out of the object. The CON save and death save bonus is also a nice bonus. The Elementalist -a homebrew campaign! Thu, Feb 11, 2021, 6:00 PM PST. A bargain with a hag or other eerie forces transformed your character into a magical being. Staying hidden after missing with a ranged attack is great for ranged builds, but melee builds should always have a couple of throwing knives hanging around. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. burn your trinket the first time you want to use Wail of Souls. Some spirits may just want to be understood or might figure that a quick and truthful answer is the fastest way to finding their eternal rest. Ghost Walk lasts up to 10 minutes, and can be activated again subsequent times by destroying a soul trinket. At twelfth level, Resilient (Constitution) gives us +1 Constitution, rounding us up to 16 and making us proficient in Constitution saves. While adventuring on that line, some rogues discover a mystical connection to death itself. See pages that link to and include this page. Having advantage on both of these is an incredible bonus. This is because its Surprise Attack feature works very well with the Rogues Sneak Attack to start combat. This is a great tool for scouts early in the game and allows them to send signals to their party in a simple but cheap method. The Rogue was already the best class in skill use, and the Phantom is even better. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many necromancers practice their craft, a Phantom can become a wizard's confidant and right hand. You stay in this form for 10 minutes or until you end it as a bonus action. But since Tabletop Joab 2023 | All Rights Reserved. Its attacks. Capable of harming multiple targets with one sneak attack, the Phantom can also channel fragments of spirits to learn new skills on the fly, and in later levels even shift into a flying, semi-corporeal ghost form. Its two-weapon fighting is even better because it allows you to perform two sneak attacks in that first turn, allowing you to shell out a massive burst of damage. When you do so, you can ask the spirit associated with the trinket one question. Such talents arent uncommon in societies where necromancy is studied or revered. How did they learn these techniques? You should also try to capture the spirits of important characters since youll never know when being able to ask them a question will help you move the plot along. You have successfully joined our subscriber list. Thats still not a lot, but its significantly better, and this will scale to 5d6 damage, 6 times per day. Proficiency in Wisdom Saves. At 9th level, when a life ends in your presence, you're able to snatch a token from the departing soul, a sliver of its life essence that takes physical form: as a reaction when a creature you can see dies within 30 feet of you, you can open your free hand and cause a Tiny trinket to appear there, a soul trinket. At level 13, the Phantom Rogue is better able to blur the line between the realms of the living and dead. Not approved/endorsed by Wizards. As an action, you can destroy one of your soul trinkets, no matter where it's located. The Changeling was originally introduced to 5e in Eberron: Rising from the Last War. Join our mailing listand be the first to get new posts, updates, and freebies! Fighting Initiate: Pick up a fighting style from the. The consent submitted will only be used for data processing originating from this website. Continue with Recommended Cookies, Posted by Joab | Feb 19, 2021 | Class Guides, For Players, Rogue Guides | 0. In a pinch, you could make it look like the wall and hide in a corner to avoid detection by the unsuspecting guards. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. Whenever the Phantom uses Wails from the Grave, the Necrotic damage is nowalso applied to the initial target of the sneak attack. At the time, their +2 Charisma increase and their +1 flexible increase were allowed to stack, allowing them to start with 18 Charisma. With the Ghost Walk ability, the Phantom can use a bonus action to assume a spectral form. Would love your thoughts, please comment. : One of the most versatile 3 level dips in the entire game, the Battle Master adds a huge amount of flexibility to the main draw of the Phantom. Death is inevitable, and our foes will never escape Her icy grip. Should the need arise, hiding in a wall for 1d10 damage can be much better than eating a full attack or another alternative. The spirit of the Boss might relish one last opportunity to mislead the party, but a regular mercenary might have no such motivations. The. Published Jan 11, 2022 D&D's Phantom subclass grant a spooky edge to the normally-drab Rogue, calling upon the souls of the dead to boost their offense and defense. Another background gives you proficiency in two Rogue skills and a couple of tool kits. The second benefit helps with Wails of the Grave, and its easily your Once you hit level 9 though, all bets are off. Adaptable and fun to play, this guide goes into the Phantom Rogue subclass, how to build one, feat choices, skills, and more. This will help you save throws against poisons or disease and ensure you can take a few hits without dying since you will be in the melee range for most combat encounters. Being able to ask questions of the spirits can be useful, but you have to be aware of the limitations of this ability. Handcrossbow's natural 30ft range works well when making trinkets and keeps a hand free. We can tell if anything unseen is too close to us. Fade away from the realm of the living. So lets get into the good stuff: the unique abilities that make the Phantom Rogue archetype what it is. View/set parent page (used for creating breadcrumbs and structured layout). Ever since he started playing games on his old SNES, and has been hooked ever since. But it. Your DM might Which ones you pick will depend on your vision for your character and the background, but some options are more usable or better than their peers. The first benefit is without doubt the best of the three, and its good In this guide, we cover the Phantom Rogue in D&D 5e and the abilities that they offer. can somehow make it work its excellent. At the very start of combat, or if right before it, you should try to get a surprise attack to start things off and shell out as much damage in one burst as possible. When you deal Sneak Attack damage on your turn, you can destroy one of your soul trinkets that's on your person and then immediately use Wails from the Grave, without expending a use of that feature. Persuasionis by far the most useful, and another fantastic candidate for Expertise, butDeceptionalso has its place. Answer: Phantom Rogue is a unique and solid class to play in 5e, but you may want to go with a different subclass if your game isnt planning on reaching levels nine or higher. Some feats increase your ability scores, give you access to magic, or introduce entirely new mechanics for you to use.